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jmorecfg.h

00001 /*
00002  * jmorecfg.h
00003  *
00004  * Copyright (C) 1991-1997, Thomas G. Lane.
00005  * This file is part of the Independent JPEG Group's software.
00006  * For conditions of distribution and use, see the accompanying README file.
00007  *
00008  * This file contains additional configuration options that customize the
00009  * JPEG software for special applications or support machine-dependent
00010  * optimizations.  Most users will not need to touch this file.
00011  */
00012 
00013 
00014 /*
00015  * Define BITS_IN_JSAMPLE as either
00016  *   8   for 8-bit sample values (the usual setting)
00017  *   12  for 12-bit sample values
00018  * Only 8 and 12 are legal data precisions for lossy JPEG according to the
00019  * JPEG standard, and the IJG code does not support anything else!
00020  * We do not support run-time selection of data precision, sorry.
00021  */
00022 
00023 #define BITS_IN_JSAMPLE  8  /* use 8 or 12 */
00024 
00025 
00026 /*
00027  * Maximum number of components (color channels) allowed in JPEG image.
00028  * To meet the letter of the JPEG spec, set this to 255.  However, darn
00029  * few applications need more than 4 channels (maybe 5 for CMYK + alpha
00030  * mask).  We recommend 10 as a reasonable compromise; use 4 if you are
00031  * really short on memory.  (Each allowed component costs a hundred or so
00032  * bytes of storage, whether actually used in an image or not.)
00033  */
00034 
00035 #define MAX_COMPONENTS  10  /* maximum number of image components */
00036 
00037 
00038 /*
00039  * Basic data types.
00040  * You may need to change these if you have a machine with unusual data
00041  * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
00042  * or "long" not 32 bits.  We don't care whether "int" is 16 or 32 bits,
00043  * but it had better be at least 16.
00044  */
00045 
00046 /* Representation of a single sample (pixel element value).
00047  * We frequently allocate large arrays of these, so it's important to keep
00048  * them small.  But if you have memory to burn and access to char or short
00049  * arrays is very slow on your hardware, you might want to change these.
00050  */
00051 
00052 #if BITS_IN_JSAMPLE == 8
00053 /* JSAMPLE should be the smallest type that will hold the values 0..255.
00054  * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
00055  */
00056 
00057 #ifdef HAVE_UNSIGNED_CHAR
00058 
00059 typedef unsigned char JSAMPLE;
00060 #define GETJSAMPLE(value)  ((int) (value))
00061 
00062 #else /* not HAVE_UNSIGNED_CHAR */
00063 
00064 typedef char JSAMPLE;
00065 #ifdef CHAR_IS_UNSIGNED
00066 #define GETJSAMPLE(value)  ((int) (value))
00067 #else
00068 #define GETJSAMPLE(value)  ((int) (value) & 0xFF)
00069 #endif /* CHAR_IS_UNSIGNED */
00070 
00071 #endif /* HAVE_UNSIGNED_CHAR */
00072 
00073 #define MAXJSAMPLE  255
00074 #define CENTERJSAMPLE 128
00075 
00076 #endif /* BITS_IN_JSAMPLE == 8 */
00077 
00078 #if BITS_IN_JSAMPLE == 12
00079 /* JSAMPLE should be the smallest type that will hold the values 0..4095.
00080  * On nearly all machines "short" will do nicely.
00081  */
00082 
00083 typedef short JSAMPLE;
00084 #define GETJSAMPLE(value)  ((int) (value))
00085 
00086 #define MAXJSAMPLE  4095
00087 #define CENTERJSAMPLE 2048
00088 
00089 #endif /* BITS_IN_JSAMPLE == 12 */
00090 
00091 
00092 /* Representation of a DCT frequency coefficient.
00093  * This should be a signed value of at least 16 bits; "short" is usually OK.
00094  * Again, we allocate large arrays of these, but you can change to int
00095  * if you have memory to burn and "short" is really slow.
00096  */
00097 
00098 typedef short JCOEF;
00099 
00100 
00101 /* Compressed datastreams are represented as arrays of JOCTET.
00102  * These must be EXACTLY 8 bits wide, at least once they are written to
00103  * external storage.  Note that when using the stdio data source/destination
00104  * managers, this is also the data type passed to fread/fwrite.
00105  */
00106 
00107 #ifdef HAVE_UNSIGNED_CHAR
00108 
00109 typedef unsigned char JOCTET;
00110 #define GETJOCTET(value)  (value)
00111 
00112 #else /* not HAVE_UNSIGNED_CHAR */
00113 
00114 typedef char JOCTET;
00115 #ifdef CHAR_IS_UNSIGNED
00116 #define GETJOCTET(value)  (value)
00117 #else
00118 #define GETJOCTET(value)  ((value) & 0xFF)
00119 #endif /* CHAR_IS_UNSIGNED */
00120 
00121 #endif /* HAVE_UNSIGNED_CHAR */
00122 
00123 
00124 /* These typedefs are used for various table entries and so forth.
00125  * They must be at least as wide as specified; but making them too big
00126  * won't cost a huge amount of memory, so we don't provide special
00127  * extraction code like we did for JSAMPLE.  (In other words, these
00128  * typedefs live at a different point on the speed/space tradeoff curve.)
00129  */
00130 
00131 /* UINT8 must hold at least the values 0..255. */
00132 
00133 #ifdef HAVE_UNSIGNED_CHAR
00134 typedef unsigned char UINT8;
00135 #else /* not HAVE_UNSIGNED_CHAR */
00136 #ifdef CHAR_IS_UNSIGNED
00137 typedef char UINT8;
00138 #else /* not CHAR_IS_UNSIGNED */
00139 typedef short UINT8;
00140 #endif /* CHAR_IS_UNSIGNED */
00141 #endif /* HAVE_UNSIGNED_CHAR */
00142 
00143 /* UINT16 must hold at least the values 0..65535. */
00144 
00145 #ifdef HAVE_UNSIGNED_SHORT
00146 typedef unsigned short UINT16;
00147 #else /* not HAVE_UNSIGNED_SHORT */
00148 typedef unsigned int UINT16;
00149 #endif /* HAVE_UNSIGNED_SHORT */
00150 /* INT16 must hold at least the values -32768..32767. */
00151 
00152 #ifndef XMD_H     /* X11/xmd.h correctly defines INT16 */
00153 typedef short INT16;
00154 #endif
00155 
00156 /* INT32 must hold at least signed 32-bit values. */
00157 
00158 #if !defined( XMD_H ) && !defined( _BASETSD_H_ )
00159      /* X11/xmd.h and MS VC++ 6.0 correctly define INT32 */
00160 typedef long INT32;
00161 #endif
00162 
00163 /* Datatype used for image dimensions.  The JPEG standard only supports
00164  * images up to 64K*64K due to 16-bit fields in SOF markers.  Therefore
00165  * "unsigned int" is sufficient on all machines.  However, if you need to
00166  * handle larger images and you don't mind deviating from the spec, you
00167  * can change this datatype.
00168  */
00169 
00170 typedef unsigned int JDIMENSION;
00171 
00172 #define JPEG_MAX_DIMENSION  65500L  /* a tad under 64K to prevent overflows */
00173 
00174 
00175 /* These macros are used in all function definitions and extern declarations.
00176  * You could modify them if you need to change function linkage conventions;
00177  * in particular, you'll need to do that to make the library a Windows DLL.
00178  * Another application is to make all functions global for use with debuggers
00179  * or code profilers that require it.
00180  */
00181 
00182 /* a function called through method pointers: */
00183 #define METHODDEF(type)   static type
00184 /* a function used only in its module: */
00185 #define LOCAL(type)   static type
00186 /* a function referenced thru EXTERNs: */
00187 #define GLOBAL(type)    type
00188 /* a reference to a GLOBAL function: */
00189 #define EXTERN(type)    extern type
00190 
00191 
00192 /* This macro is used to declare a "method", that is, a function pointer.
00193  * We want to supply prototype parameters if the compiler can cope.
00194  * Note that the arglist parameter must be parenthesized!
00195  * Again, you can customize this if you need special linkage keywords.
00196  */
00197 
00198 #ifdef HAVE_PROTOTYPES
00199   #define JMETHOD(type,methodname,arglist)  type (*methodname) arglist
00200  #else
00201   #define JMETHOD(type,methodname,arglist)  type (*methodname) ()
00202 #endif
00203 
00204 
00205 /* Here is the pseudo-keyword for declaring pointers that must be "far"
00206  * on 80x86 machines.  Most of the specialized coding for 80x86 is handled
00207  * by just saying "FAR *" where such a pointer is needed.  In a few places
00208  * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
00209  */
00210 /* Change Ulrich von Zadow 9/96:
00211  *   The WIN32 headers define FAR as empty already. To prevent warnings,
00212  *   we shouldn't do it here.
00213  */
00214 #ifdef NEED_FAR_POINTERS
00215   #define FAR  far
00216  #else
00217   #ifndef FAR
00218    #define FAR
00219   #endif
00220 #endif
00221 
00222 /*
00223  * On a few systems, type boolean and/or its values false, true may appear
00224  * in standard header files.  Or you may have conflicts with application-
00225  * specific header files that you want to include together with these files.
00226  * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
00227  */
00228 
00229 #ifndef HAVE_BOOLEAN
00230   #ifndef __RPCNDR_H__  /* don't conflict if rpcndr.h already read */
00231   typedef unsigned char boolean;
00232   #endif
00233 #endif
00234 #ifndef FALSE     /* in case these macros already exist */
00235 #define FALSE 0   /* values of boolean */
00236 #endif
00237 #ifndef TRUE
00238 #define TRUE  1
00239 #endif
00240 
00241 
00242 /*
00243  * The remaining options affect code selection within the JPEG library,
00244  * but they don't need to be visible to most applications using the library.
00245  * To minimize application namespace pollution, the symbols won't be
00246  * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
00247  */
00248 
00249 #ifdef JPEG_INTERNALS
00250 #define JPEG_INTERNAL_OPTIONS
00251 #endif
00252 
00253 #ifdef JPEG_INTERNAL_OPTIONS
00254 
00255 
00256 /*
00257  * These defines indicate whether to include various optional functions.
00258  * Undefining some of these symbols will produce a smaller but less capable
00259  * library.  Note that you can leave certain source files out of the
00260  * compilation/linking process if you've #undef'd the corresponding symbols.
00261  * (You may HAVE to do that if your compiler doesn't like null source files.)
00262  */
00263 
00264 /* Arithmetic coding is unsupported for legal reasons.  Complaints to IBM. */
00265 
00266 /* Capability options common to encoder and decoder: */
00267 
00268 #undef DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
00269 #undef DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
00270 #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
00271 
00272 /* Encoder capability options: */
00273 
00274 #undef  C_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
00275 #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
00276 #define C_PROGRESSIVE_SUPPORTED     /* Progressive JPEG? (Requires MULTISCAN)*/
00277 #define ENTROPY_OPT_SUPPORTED     /* Optimization of entropy coding parms? */
00278 /* Note: if you selected 12-bit data precision, it is dangerous to turn off
00279  * ENTROPY_OPT_SUPPORTED.  The standard Huffman tables are only good for 8-bit
00280  * precision, so jchuff.c normally uses entropy optimization to compute
00281  * usable tables for higher precision.  If you don't want to do optimization,
00282  * you'll have to supply different default Huffman tables.
00283  * The exact same statements apply for progressive JPEG: the default tables
00284  * don't work for progressive mode.  (This may get fixed, however.)
00285  */
00286 #undef INPUT_SMOOTHING_SUPPORTED   /* Input image smoothing option? */
00287 
00288 /* Decoder capability options: */
00289 
00290 #undef  D_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
00291 #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
00292 #define D_PROGRESSIVE_SUPPORTED     /* Progressive JPEG? (Requires MULTISCAN)*/
00293 #undef BLOCK_SMOOTHING_SUPPORTED   /* Block smoothing? (Progressive only) */
00294 #define IDCT_SCALING_SUPPORTED      /* Output rescaling via IDCT? */
00295 #undef  UPSAMPLE_SCALING_SUPPORTED  /* Output rescaling at upsample stage? */
00296 #define UPSAMPLE_MERGING_SUPPORTED  /* Fast path for sloppy upsampling? */
00297 #define QUANT_1PASS_SUPPORTED     /* 1-pass color quantization? */
00298 #define QUANT_2PASS_SUPPORTED     /* 2-pass color quantization? */
00299 #define SAVE_MARKERS_SUPPORTED
00300 
00301 /* more capability options later, no doubt */
00302 
00303 
00304 /*
00305  * Ordering of RGB data in scanlines passed to or from the application.
00306  * If your application wants to deal with data in the order B,G,R, just
00307  * change these macros.  You can also deal with formats such as R,G,B,X
00308  * (one extra byte per pixel) by changing RGB_PIXELSIZE.  Note that changing
00309  * the offsets will also change the order in which colormap data is organized.
00310  * RESTRICTIONS:
00311  * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
00312  * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
00313  *    useful if you are using JPEG color spaces other than YCbCr or grayscale.
00314  * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
00315  *    is not 3 (they don't understand about dummy color components!).  So you
00316  *    can't use color quantization if you change that value.
00317  */
00318 
00319 #define RGB_RED   2 /* Offset of Red in an RGB scanline element */
00320 #define RGB_GREEN 1 /* Offset of Green */
00321 #define RGB_BLUE  0 /* Offset of Blue */
00322 #define RGB_PIXELSIZE 4 /* JSAMPLEs per RGB scanline element */
00323 
00324 
00325 /* Definitions for speed-related optimizations. */
00326 
00327 
00328 /* If your compiler supports inline functions, define INLINE
00329  * as the inline keyword; otherwise define it as empty.
00330  */
00331 
00332 #ifndef INLINE
00333   #ifdef __GNUC__         /* for instance, GNU C knows about inline */
00334     #define INLINE __inline__
00335   #endif
00336   #ifndef INLINE
00337     #define INLINE          /* default is to define it as empty */
00338   #endif
00339 #endif
00340 
00341 
00342 /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
00343  * two 16-bit shorts is faster than multiplying two ints.  Define MULTIPLIER
00344  * as short on such a machine.  MULTIPLIER must be at least 16 bits wide.
00345  */
00346 
00347 #ifndef MULTIPLIER
00348   #define MULTIPLIER  int     /* type for fastest integer multiply */
00349 #endif
00350 
00351 
00352 /* FAST_FLOAT should be either float or double, whichever is done faster
00353  * by your compiler.  (Note that this type is only used in the floating point
00354  * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
00355  * Typically, float is faster in ANSI C compilers, while double is faster in
00356  * pre-ANSI compilers (because they insist on converting to double anyway).
00357  * The code below therefore chooses float if we have ANSI-style prototypes.
00358  */
00359 /* Change Ulrich von Zadow 9/96:
00360  *   Double is the native pentium floating point type, so it's
00361  *   definitely the fastest in this configuration.
00362  */
00363 #ifndef FAST_FLOAT
00364   #ifdef HAVE_PROTOTYPES
00365     #ifdef WIN32
00366       #define FAST_FLOAT  double
00367      #else
00368       #define FAST_FLOAT  float
00369     #endif
00370    #else
00371     #define FAST_FLOAT  double
00372   #endif
00373 #endif
00374 
00375 #endif /* JPEG_INTERNAL_OPTIONS */

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